Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderCommandFence.h |
Include |
#include "RenderCommandFence.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
Adds a fence command to the rendering command queue. Conceptually, the pending fence count is incremented to reflect the pending fence command. Once the rendering thread has executed the fence command, it decrements the pending fence count.
Parameter |
Description |
---|---|
bSyncToRHIAndGPU, true |
if we should wait for the RHI thread or GPU, otherwise we only wait for the render thread. |