FRenderTargetBindingSlots

Special shader parameters type for a pass parameter to setup render targets.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

struct FRenderTargetBindingSlots

Remarks

Special shader parameters type for a pass parameter to setup render targets.

Variables

Name Description

Public variable

FDepthStencilBi...

 

DepthStencil

Public variable

uint32

 

NumOcclusionQueries

Public variable

TStaticArray< F...

 

Output

Public variable

FResolveRect

 

ResolveRect

Public variable

FRDGTexture ...

 

ShadingRateTexture

Functions

Name Description

Public function Const

bool

 

CanMergeBefore

(
    const FRenderTargetBindingSlots& O...
)

Public function

void

 

Enumerate

(
    TFunction Function
)

Public function Const

void

 

Enumerate

(
    TFunction Function
)

Public function Const

uint32

 

GetActiveCount()

Operators

Name Description

Public function

FRenderTarge...

 

operator[]

(
    uint32 Index
)

Accessors for regular output to simplify the syntax to:

Public function Const

const FRende...

 

operator[]

(
    uint32 Index
)

Classes

Name

Description

Public struct

FTypeInfo

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