Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include |
#include "ShaderParameterMacros.h" |
enum
{
HasDeclaredResource = zzMemberIdRenderTargets ::HasDeclaredResource || ! FRenderTargetBindingSlots::FTypeInfo ::bIsStoredInConstantBuffer
}