Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderCaptureInterface.h |
Include |
#include "RenderCaptureInterface.h" |
class FScopedCapture
Helper for capturing within a scope. Handles both game and render thread. Fails gracefully if no IRenderCaptureProvider exists.
Name | Description | |
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FScopedCapture |
Use this constructor if not on rendering thread. |
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FScopedCapture ( |
Use this constructor if on rendering thread. |
Name | Description | |
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~FScopedCapture() |