Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
Include |
#include "ShaderCodeArchive.h" |
struct FExtendedDebugStats
Name | Description | ||
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MaxNumberofShadersPerSM |
Maximum number of shaders in any given shadermap |
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MedianNumberOfShadersPerSM |
Median number of shaders in shadermaps |
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MinNumberOfShadersPerSM |
Minimum number of shaders in any given shadermap |
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TextualRepresentation |
Textual contents, should match the binary layout in terms of order |
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TopShaderUsages |
For the top shaders (descending), number of shadermaps in which they are used. |