FShader::ModifyCompilationEnvironment

Can be overridden by [FShader](API\Runtime\RenderCore\FShader) subclasses to modify their compile environment just before compilation occurs.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

static void ModifyCompilationEnvironment
(
    const FShaderPermutationParameters &,
    FShaderCompilerEnvironment &
)

Remarks

Can be overridden by FShader subclasses to modify their compile environment just before compilation occurs.

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