FShaderCode::GetReadAccess

For read access, can have additional data attached to the end

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h

Include

#include "ShaderCore.h"

Syntax

const TArray< uint8 > & GetReadAccess() const

Remarks

For read access, can have additional data attached to the end

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