Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
Include |
#include "ShaderCompilerCore.h" |
struct FShaderCompilerOutput
The output of the shader compiler. Bump ShaderCompileWorkerOutputVersion if FShaderCompilerOutput changes
Name | Description | ||
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bFailedRemovingUnused |
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bSucceeded |
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bSupportsQueryingUsedAttributes |
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bUsedHLSLccCompiler |
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double |
CompileTime |
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Errors |
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NumInstructions |
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NumTextureSamplers |
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OptionalFinalShaderSource |
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OutputHash |
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ParameterMap |
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PlatformDebugData |
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PragmaDirectives |
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ShaderCode |
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Target |
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UsedAttributes |
Name | Description | |
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FShaderCompilerOutput() |
Name | Description | ||
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GenerateOutputHash() |
Generates OutputHash from the compiler output. |