Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
Include |
#include "ShaderCodeLibrary.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp |
Opens a named library for cooking and sets it as the default.
This will place all added shaders & pipelines into the library file with this name.
true if successful
Parameter |
Description |
---|---|
Name |
is a high level description of the library (usually a project name or "Global") |