Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
Include |
#include "ShaderCodeLibrary.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp |
static void CookShaderFormats
(
TArray< FShaderFormatDescriptor > const & ShaderFormats
)
Specify the shader formats to cook and which ones needs stable keys. Provide an array of FShaderFormatDescriptors.