FShaderMapContent::IsEmpty

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

bool IsEmpty() const

Returns

true if the map is empty

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss