| FPointerTableBase
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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
class FShaderMapPointerTable : public FPointerTableBase
Name | Description | ||
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FShaderMapPo... |
Clone() |
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LoadFromArchive |
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SaveToArchive |
Name | Description | ||
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AddIndexedPointer ( |
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void * |
GetIndexedPointer ( |