FShaderMapPointerTable

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Inheritance Hierarchy

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

class FShaderMapPointerTable : public FPointerTableBase

Variables

Name Description

Public variable

TPtrTable< FSha...

 

ShaderTypes

Public variable

TPtrTable< FVer...

 

VFTypes

Functions

Name Description

Public function Virtual Const

FShaderMapPo...

 

Clone()

Public function Virtual

void

 

LoadFromArchive

(
    FArchive& Ar,
    void* FrozenContent,
    bool bInlineShaderResources,
    bool bLoadedByCookedMaterial
)

Public function Virtual Const

void

 

SaveToArchive

(
    FArchive& Ar,
    void* FrozenContent,
    bool bInlineShaderResources
)

Overridden from FPointerTableBase

Name Description

Public function Virtual

int32

 

AddIndexedPointer

(
    const FTypeLayoutDesc& TypeDesc,
    void* Ptr
)

Public function Virtual Const

void *

 

GetIndexedPointer

(
    const FTypeLayoutDesc& TypeDesc,
    uint32 i
)

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