Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp |
FRHIShader * CreateShader
(
int32 ShaderIndex
)
Addrefs the reference, passing the responsibility to the caller to Release() it.