FShaderMapResource::CreateShader

Addrefs the reference, passing the responsibility to the caller to [Release()](API\Runtime\RenderCore\FShaderMapResource\Release) it.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp

Syntax

FRHIShader * CreateShader
(
    int32 ShaderIndex
)

Remarks

Addrefs the reference, passing the responsibility to the caller to Release() it.

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