| FThreadSafeRefCountedObject
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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
class FShaderMapResourceCode : public FThreadSafeRefCountedObject
Name | Description | ||
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PlatformDebugData |
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PlatformDebugDataHashes |
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ResourceHash |
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ShaderEntries |
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ShaderHashes |
Name | Description | |
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~FShaderMapResourceCode() |
Name | Description | ||
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AddPlatformDebugData ( |
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AddShaderCode ( |
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AddShaderCompilerOutput ( |
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Finalize() |
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FindShaderIndex ( |
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GetSizeBytes() |
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NotifyShadersCooked ( |
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Serialize |
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ToString ( |
Name |
Description |
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---|---|---|
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FPlatformDebugEntry |
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FShaderEntry |