FShaderParameterMap::AddParameterAllocation

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MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h

Include

#include "ShaderCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp

Syntax

void AddParameterAllocation
(
    const TCHAR * ParameterName,
    uint16 BufferIndex,
    uint16 BaseIndex,
    uint16 Size,
    EShaderParameterType ParameterType
)

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