Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h |
Include |
#include "ShaderParameterMetadata.h" |
FMember
(
const TCHAR * InName,
const TCHAR * InShaderType,
uint32 InOffset,
EUniformBufferBaseType InBaseType,
EShaderPrecisionModifier::Type InPrecision,
uint32 InNumRows,
uint32 InNumColumns,
uint32 InNumElements,
const FShaderParametersMetadata * InStruct
)
Initialization constructor.