FShaderParametersMetadata::GetFullMemberCodeName

Returns the full C++ member name from it's byte offset in the structure.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h

Include

#include "ShaderParameterMetadata.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp

Syntax

FString GetFullMemberCodeName
(
    uint16 MemberOffset
) const

Remarks

Returns the full C++ member name from it's byte offset in the structure.

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