FShaderParametersMetadata::InitializeAllUniformBufferStructs

Initialize all the global shader parameter structs.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h

Include

#include "ShaderParameterMetadata.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp

Syntax

static void InitializeAllUniformBufferStructs()

Remarks

Initialize all the global shader parameter structs.

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