FShaderResourceParameter::Bind

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h

Include

#include "ShaderParameters.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderParameters.cpp

Syntax

void Bind
(
    const FShaderParameterMap & ParameterMap,
    const TCHAR * ParameterName,
    EShaderParameterFlags Flags
)

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