Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
enum EShaderTypeForDynamicCast
{
Global,
Material,
MeshMaterial,
Niagara,
OCIO,
NumShaderTypes,
}
Name |
Description |
---|---|
Global |
|
Material |
|
MeshMaterial |
|
Niagara |
|
OCIO |
|
NumShaderTypes |