| FRenderResource
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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
class FTextureReference : public FRenderResource
A texture reference resource.
Name | Description | ||
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TextureReferenceRHI |
The texture reference's RHI resource. |
Name | Description | |
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FTextureReference() |
Default constructor. |
Name | Description | |
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~FTextureReference() |
Destructor. |
Name | Description | ||
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BeginInit_GameThread() |
Kicks off the initialization process on the game thread. |
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BeginRelease_GameThread() |
Kicks off the release process on the game thread. |
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double |
GetLastRenderTime() |
Returns the last time the texture has been rendered via this reference. |
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InvalidateLastRenderTime() |
Invalidates the last render time. |
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IsInitialized_GameThread() |
Returns true if the texture reference has been initialized from the game thread. |
Name | Description | ||
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GetFriendlyName() |
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InitRHI() |
Initializes the RHI resources used by this resource. |
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ReleaseRHI() |
Releases the RHI resources used by this resource. |