FTextureWithRDG

An [FTexture](API\Runtime\RenderCore\FTexture) variant that includes more efficient support for registering with RDG.

Windows
MacOS
Linux

Inheritance Hierarchy

FRenderResource

FTexture

FTextureWithRDG

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h

Include

#include "RenderUtils.h"

Syntax

class FTextureWithRDG : public FTexture

Remarks

An FTexture variant that includes more efficient support for registering with RDG.

Constructors

Name Description

Public function

FTextureWithRDG()

Public function

FTextureWithRDG

(
    const FTextureWithRDG& Other
)

Destructors

Name Description

Public function

~FTextureWithRDG()

Functions

Name Description

Public function Const

FRDGTexture ...

 

GetPassthroughRDG()

Public function Const

FRDGTexture ...

 

GetRDG

(
    FRDGBuilder& GraphBuilder
)

Protected function

void

 

InitRDG

(
    const TCHAR* Name
)

Overridden from FRenderResource

Name Description

Public function Virtual

void

 

ReleaseRHI()

Releases the RHI resources used by this resource.

Operators

Name Description

Public function

FTextureWith...

 

operator=

(
    const FTextureWithRDG& Other
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss