Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
Include |
#include "VertexFactory.h" |
static void ValidateCompiledResult
(
const FVertexFactoryType * Type,
EShaderPlatform Platform,
const FShaderParameterMap & ParameterMap,
TArray< FString > & OutErrors
)
Can be overridden by FVertexFactory subclasses to fail a compile based on compilation output.