EFlags

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h

Include

#include "VisualizeTexture.h"

Syntax

enum EFlags
{
    None                   = 0,
    SaveBitmap             = 1 << 0,
    SaveBitmapAsStencil    = 1 << 1,
    FullList               = 1 << 2,
}

Values

Name

Description

None

SaveBitmap

SaveBitmapAsStencil

FullList

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