Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include |
#include "ShaderParameterMacros.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderParameterMetadata.cpp |
FShaderParametersMetadata * FindUniformBufferStructByLayoutHash
(
uint32 Hash
)
Finds the FShaderParameterMetadata corresponding to the given uniform buffer layout hash, or null if not found.