FlushRenderingCommands

Waits for the rendering thread to finish executing all pending rendering commands.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h

Include

#include "RenderingThread.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp

Syntax

void FlushRenderingCommands
(
    bool bFlushDeferredDeletes
)

Remarks

Waits for the rendering thread to finish executing all pending rendering commands. Should only be used from the game thread.

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