GetAllVirtualShaderSourcePaths

Generates a list of virtual paths of all shader source that engine needs to load.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h

Include

#include "ShaderCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp

Syntax

void GetAllVirtualShaderSourcePaths
(
    TArray< FString > & OutVirtualFilePaths,
    EShaderPlatform ShaderPlatform
)

Remarks

Generates a list of virtual paths of all shader source that engine needs to load.

Parameters

Parameter

Description

OutVirtualFilePaths

[out] list of shader source files to add to

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