Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h |
Include |
#include "ShaderParameterStruct.h" |
FRHIResource * GetShaderParameterResourceRHI
(
const void * Contents,
uint16 MemberOffset,
EUniformBufferBaseType MemberType
)
Dereferences the RHI resource from a shader parameter struct.