IVirtualTexture::GetLocalMipBias

Gives a localized mip bias for the given local vAddress.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h

Include

#include "VirtualTexturing.h"

Syntax

virtual uint32 GetLocalMipBias
(
    uint8 vLevel,
    uint32 vAddress
) const

Remarks

Gives a localized mip bias for the given local vAddress. This is used to implement sparse VTs, the bias is number of mip levels to add to reach a resident page Must be thread-safe, may be called from any thread

Returns

Mip bias to be added to vLevel to reach a resident page at the given address

Parameters

Parameter

Description

vLevel

The mipmap level to check

vAddress

Virtual address to check

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