Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/Shader.cpp |
bool IsDxcEnabledForPlatform
(
EShaderPlatform Platform
)
Returns whether DirectXShaderCompiler (DXC) is enabled for the specified shader platform. See console variables "r.OpenGL.ForceDXC", "r.Vulkan.ForceDXC", and "r.D3D.ForceDXC".