Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
Include |
#include "RenderGraphTextureSubresource.h" |
template<typename ElementType, typename AllocatorType>
bool IsWholeResource
(
const TRDGTextureSubresourceArray< ElementType, AllocatorType > & SubresourceArray
)