Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
void SerializeUniformBufferInfo
(
class FShaderSaveArchive & Ar,
const TMap< const TCHAR *, FCachedUniformBufferDeclaration > & UniformBufferEntries
)
Records information about all the uniform buffer layouts referenced by UniformBufferEntries.