Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
Include |
#include "ShaderCompilerCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
bool ShouldKeepShaderDebugInfo
(
EShaderPlatform Platform
)
Returns true if debug information should be kept for a given platform.