ShouldKeepShaderDebugInfo

Returns true if debug information should be kept for a given platform.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h

Include

#include "ShaderCompilerCore.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp

Syntax

bool ShouldKeepShaderDebugInfo
(
    EShaderPlatform Platform
)

Remarks

Returns true if debug information should be kept for a given platform.

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