TRDGLambdaPass

Render graph pass with lambda execute function.

Windows
MacOS
Linux

Inheritance Hierarchy

FRDGPass

TRDGLambdaPass

TRDGEmptyLambdaPass

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h

Include

#include "RenderGraphPass.h"

Syntax

template<typename ParameterStructType, typename ExecuteLambdaType>
class TRDGLambdaPass : public FRDGPass

Remarks

Render graph pass with lambda execute function.

Constructors

Name Description

Public function

TRDGLambdaPass

(
    FRDGEventName&& InName,
    const ParameterStructType* InP...,
    ERDGPassFlags InPassFlags,
    ExecuteLambdaType&& InExecuteLambd...
)

Typedefs

Name

Description

TRHICommandList

Constants

Name

Description

kMaximumLambdaCaptureSize

Verify that the amount of stuff captured by the pass lambda is reasonable.

kSupportsAsyncCompute

kSupportsRaster

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