bIsStoredInConstantBuffer

Defines whether this element is stored in constant buffer or not.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

static constexpr bool bIsStoredInConstantBuffer = true;

Remarks

Defines whether this element is stored in constant buffer or not. This informations is usefull to ensure at compile time everything in the structure get defined at the end of the structure, to reduce as much as possible the size of the constant buffer.

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