Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include |
#include "ShaderParameterMacros.h" |
static constexpr bool bIsStoredInConstantBuffer = true;
Defines whether this element is stored in constant buffer or not. This informations is usefull to ensure at compile time everything in the structure get defined at the end of the structure, to reduce as much as possible the size of the constant buffer.