Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h |
Include |
#include "ShaderPermutation.h" |
template<typename TPermutationVector, typename TDimension>
static void ModifyCompilationEnvironment
(
const TPermutationVector & PermutationVector,
FShaderCompilerEnvironment & OutEnvironment
)