CreateSceneTextureUniformBuffer

Returns RHI scene texture uniform buffer with passthrough RDG resources.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h

Include

#include "SceneRenderTargetParameters.h"

Source

/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp

Syntax

TUniformBufferRef< FSceneTextureUniformParameters > CreateSceneTextureUniformBuffer
(
    FRHIComputeCommandList & RHICmdList,
    ERHIFeatureLevel::Type FeatureLevel,
    ESceneTextureSetupMode SetupMode
)

Remarks

Returns RHI scene texture uniform buffer with passthrough RDG resources.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss