EMeshPassFlags

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Syntax

enum EMeshPassFlags
{
    None                  = 0,
    CachedMeshCommands    = 1 << 0,
    MainView              = 1 << 1,
}

Values

Name

Description

None

CachedMeshCommands

MainView

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