Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
Include |
#include "SceneRenderTargetParameters.h" |
enum ESceneTextureSetupMode
{
None = 0,
SceneColor = 1 << 0,
SceneDepth = 1 << 1,
SceneVelocity = 1 << 2,
GBufferA = 1 << 3,
GBufferB = 1 << 4,
GBufferC = 1 << 5,
GBufferD = 1 << 6,
GBufferE = 1 << 7,
GBufferF = 1 << 8,
SSAO = 1 << 9,
CustomDepth = 1 << 10,
GBuffers = GBufferA | GBufferB | GBufferC | GBufferD | GBufferE | GBufferF,
All = SceneColor | SceneDepth | SceneVelocity | GBuffers | SSAO | CustomDepth,
}
Name |
Description |
---|---|
None |
|
SceneColor |
|
SceneDepth |
|
SceneVelocity |
|
GBufferA |
|
GBufferB |
|
GBufferC |
|
GBufferD |
|
GBufferE |
|
GBufferF |
|
SSAO |
|
CustomDepth |
|
GBuffers |
|
All |