FRefCountedGraphicsMinimalPipelineState

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Syntax

struct FRefCountedGraphicsMinimalPipelineState

Variables

Name Description

Public variable

uint32

 

RefNum

Constructors

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