FStrands

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/HairStrandsInterface.h

Include

#include "HairStrandsInterface.h"

Syntax

struct FStrands

Variables

Name Description

Public variable

FShaderResource...

 

AttributeBuffer

Public variable

bool

 

bScatterSceneLighting

Public variable

bool

 

bUseStableRasterization

Public variable

float

 

HairDensity

Public variable

float

 

HairLength

Public variable

float

 

HairRadius

Public variable

FShaderResource...

 

MaterialBuffer

Public variable

FShaderResource...

 

PositionBuffer

Public variable

FVector

 

PositionOffset

Public variable

FShaderResource...

 

PositionOffsetBuffer

Public variable

FShaderResource...

 

PrevPositionBuffer

Public variable

FVector

 

PrevPositionOffset

Public variable

FShaderResource...

 

PrevPositionOffsetBuffer

Public variable

FShaderResource...

 

TangentBuffer

Public variable

uint32

 

VertexCount

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