| FShader
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Module |
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Header |
/Engine/Source/Runtime/Renderer/Public/MaterialShader.h |
Include |
#include "MaterialShader.h" |
class FMaterialShader : public FShader
Base class of all shaders that need material parameters.
Name | Description | ||
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DebugDescription |
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DebugUniformExpressionSet |
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DebugUniformExpressionUBLayout |
Name | Description | |
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FMaterialShader() |
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FMaterialShader ( |
Name | Description | ||
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FRHIUniformB... |
GetParameterCollectionBuffer ( |
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GetShaderBindings ( |
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const FTypeL... |
GetTypeLayout() |
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SetParameters ( |
Sets pixel parameters that are material specific but not FMeshBatch specific. |
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SetViewParameters ( |
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FTypeLayoutD... |
StaticGetTypeLayout() |
Name |
Description |
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InternalLinkType |
Name |
Description |
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DerivedType |
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FPermutationParameters |
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InternalBaseType |
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ShaderMetaType |
Name |
Description |
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bAllowCachedUniformExpressions |
If true, cached uniform expressions are allowed. |
CounterBase |
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CVarAllowCachedUniformExpressions |
Console variable ref to toggle cached uniform expressions. |
InterfaceType |
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UniformBufferLayoutName |