FMeshDrawSingleShaderBindings

Windows
MacOS
Linux

Inheritance Hierarchy

FMeshDrawShaderBindingsLayout

FMeshDrawSingleShaderBindings

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshDrawShaderBindings.h

Include

#include "MeshDrawShaderBindings.h"

Syntax

class FMeshDrawSingleShaderBindings : public FMeshDrawShaderBindingsLayout

Constructors

Name Description

Public function

FMeshDrawSingleShaderBindings

(
    const FMeshDrawShaderBindingsLayout...,
    uint8* InData
)

Functions

Name Description

Public function

void

 

Add

(
    const TShaderUniformBufferParameter...,
    const TUniformBufferRef< UniformBuf...
)

Public function

void

 

Add

(
    const TShaderUniformBufferParameter...,
    const TUniformBuffer< UniformBuffer...
)

Public function

void

 

Add

(
    const FShaderUniformBufferParameter...,
    const FRHIUniformBuffer* Value
)

Public function

void

 

Add

(
    FShaderResourceParameter Parameter,
    FRHIShaderResourceView* Value
)

Public function

void

 

Add

(
    FShaderParameter Parameter,
    const ParameterType& Value
)

Public function

void

 

AddTexture

(
    FShaderResourceParameter TexturePar...,
    FShaderResourceParameter SamplerPar...,
    FRHISamplerState* SamplerState...,
    FRHITexture* TextureRHI
)

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