FMinimalBoundShaderStateInput

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h

Include

#include "MeshPassProcessor.h"

Syntax

struct FMinimalBoundShaderStateInput

Variables

Name Description

Public variable

int32

 

DomainShaderIndex

Public variable

TRefCountPtr< F...

 

DomainShaderResource

Public variable

int32

 

GeometryShaderIndex

Public variable

TRefCountPtr< F...

 

GeometryShaderResource

Public variable

int32

 

HullShaderIndex

Public variable

TRefCountPtr< F...

 

HullShaderResource

Public variable

int32

 

PixelShaderIndex

Public variable

TRefCountPtr< F...

 

PixelShaderResource

Public variable

FRHIVertexDecla...

 

VertexDeclarationRHI

Public variable

int32

 

VertexShaderIndex

Public variable

TRefCountPtr< F...

 

VertexShaderResource

Constructors

Functions

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