Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
Include |
#include "PrimitiveSceneInfo.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PrimitiveSceneInfo.cpp |
static void AddToScene
(
FRHICommandListImmediate & RHICmdList,
FScene * Scene,
const TArrayView< FPrimitiveSceneInfo * > & SceneInfos,
bool bUpdateStaticDrawLists,
bool bAddToStaticDrawLists,
bool bAsyncCreateLPIs
)
Adds the primitive to the scene.