FPrimitiveSceneInfoCompact

The information needed to determine whether a primitive is visible.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h

Include

#include "PrimitiveSceneInfo.h"

Syntax

class FPrimitiveSceneInfoCompact

Remarks

The information needed to determine whether a primitive is visible.

Variables

Name Description

Public variable

FBoxSphereBound...

 

Bounds

Public variable

float

 

MaxDrawDistance

Public variable

float

 

MinDrawDistance

Public variable

FPrimitiveFlags...

 

PrimitiveFlagsCompact

Public variable

FPrimitiveScene...

 

PrimitiveSceneInfo

Public variable

FPrimitiveScene...

 

Proxy

Public variable

int32

 

VisibilityId

Used for precomputed visibility

Constructors

Name Description

Public function

FPrimitiveSceneInfoCompact

(
    FPrimitiveSceneInfo* InPrimiti...
)

Initialization constructor.

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