Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/GpuDebugRendering.h |
Include |
#include "GpuDebugRendering.h" |
enum
{
HasDeclaredResource = zzMemberIdShaderDrawCursorPos ::HasDeclaredResource || ! TShaderParameterTypeInfo< FIntPoint > ::bIsStoredInConstantBuffer
}