SetupMobileSceneTextureUniformParameters

Fills the scene texture uniform buffer struct.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h

Include

#include "SceneRenderTargetParameters.h"

Source

/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp

Syntax

void SetupMobileSceneTextureUniformParameters
(
    const FSceneRenderTargets & SceneContext,
    EMobileSceneTextureSetupMode SetupMode,
    FMobileSceneTextureUniformParameters & SceneTextureParameters
)

Remarks

Fills the scene texture uniform buffer struct.

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