Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/VT/RuntimeVirtualTextureRender.h |
Include |
#include "VT/RuntimeVirtualTextureRender.h" |
struct FRenderPageTarget
Structure containing a texture layer target description for a call for RenderPages().
Name | Description | ||
---|---|---|---|
|
FRHITexture2D &... |
Texture |
Physical texture to render to. |
|
UAV |
Unordered access view of physical texture to render to. |