Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/VT/VirtualTextureFeedbackBuffer.h |
Include |
#include "VT/VirtualTextureFeedbackBuffer.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/VT/VirtualTextureFeedbackBuffer.cpp |
void Init2D
(
FIntPoint InUnscaledBufferSize,
TArrayView< FIntRect > const & InUnscaledViewRects,
int32 InBufferScale
)
Initialize for a "2D" buffer. Pass in view rectangles that define some subset of the buffer to actually analyze.